With the bullet-ridden corpse of Osama bin Laden having fully whetted America's appetite for shooting people, it seems like a good time to announce that Microsoft is working on the closest thing most of us will ever come to storming a terrorist compound and machine gunning fools. I'm talking, of course, about a video game. But not just any any video game. A first-person shooter. For the Kinect.
Imagine finally using all four limbs to command your character to shoot, stab and otherwise blow the shit out of your enemies. Awesome, right? Right.
The new project is even getting its own new studio in Vancouver, B.C. A website for the studio says:
MGS Vancouver is building a world-class development team in Vancouver, BC, Canada, dedicated to making games for "core" gamers. Our mission is to push the limits of proven and unexplored game development and show the world what's possible on Microsoft's game consoles.
"Core games" is usually code for first-person shooters. And since anything that resembles a money maker for Microsoft these days has to do with the Kinect, one can pretty safely assume that whatever they are doing in there has to do with both.
But if that's not enough, over on the NeoGAF board, one user looked up the resume of a guy named Shawn Woods who's working at the new studio. His resume says it all.
Art Director/Senior Artist (Characters)
Original team member in a new studio with a start-up mentality, hired a team of artists to create social microtransaction games. Over the course of the year, our studio strategy has changed and now focuses on developing a core AAA shooter experience using Kinect. Member of the MGS Creative Councel (sic) to promote job training to artists across all Microsoft Game Studios.
Microsoft: Creating less incentive to leave the house since 1975.